Portfolio Details
Project information
- Category: University project
- Project date:2024
My roles in the game
SubmarineVR was an assigment for university.
I worked in the VR interactions, and other non-VR things, like the submarine custom collision or the enemies.
The game
In this VR demo you take control of a submarine. Use it to pick up and deliver resources, avoiding the monsters. The submarine is controlled through levers, steering wheels and buttons to control it. Know what's lurking outside your submarine with a sonar or a functional periscope.
The biggest challenge on this demo was making the levers move properly inside the moving submarine when being held by the player The best solution, in our case, was separating the inside and outside of the submarine, since there's no windows.